WIND

WIND monsters are often flying monsters in the TCG/OCG. The most common types associated with this attribute are Winged-Beast, Insect , Fairy but Dragons are not uncommon. Wind is usually thought of as the opposite of EARTH, though there is no direct advantage over each other.

The strategy with WIND monsters is difficult to define, and not many players typically run Wind decks but a common theme with most involve the removal of the opponent's Spell and Trap Cards. Generally speaking, WIND monsters usually involve either player's hands, and they can balance and control a player's Hand Advantage to Field Advantage ratio. Some also have swarming capabilities.

WIND archetypes include: